Assuming a hidden skill is best
No exact skill catalog or effect table was found. Base choices on visible in-game feedback.
Create and organize a household while keeping every role, skill and goal claim grounded in what you can actually see in your game.
Start with a small household, give each member one player-chosen priority, then observe needs and relationships before adding more people. The creator description confirms up to 15 members, but it does not publish a best family size or hidden skill table.
Step 1
Choose the appearance and identity you want. Treat names and roles as your own story labels, not game-stat categories.
Step 2
Pick needs, career, relationships, home or exploration. A single priority makes it easier to notice what autonomous behavior changes.
Step 3
Build and furnish around the need or activity you can see. Recoloring is confirmed, while exact furniture prices and effects are not published here.
Step 4
Watch needs, relationships and autonomous actions. Add another member only when you can tell what the current household is missing.
Step 5
Use the on-device family planner to record up to 15 members without sending names or notes to a server.
No exact skill catalog or effect table was found. Base choices on visible in-game feedback.
Fifteen is the official cap, not a recommended target. A smaller family is easier to observe and organize.